In Narrow World of Warcraft (WoW), players fight to control and rule a world that is far too small for anyone to fit into.
The
fictional world of Azeroth is the setting for Small World of Warcraft (WoW), in which
the Coalition and Horde – made up of orcs, dwarves, trolls, and worgen – are at
odds in a global campaign.
Players battle for possession of Azeroth by merging unique forces and races from the Warcraft world, such as the Gateway Mage Pandars or Herbal Imps. To take possession of legendary territories and powerful artifacts, players must inhabit legendary territories.
Both civilizations, though, will ultimately collapse, so players must be able to “decline” an overly vast kingdom and bring a new one to Azeroth's throne.
You can collect a coin for each region the races inhabit at the end of your turn. On the desk, you will get an active race and a diminishing race at the same time. Based on the people's special abilities and the places they inhabit, the amount of work they do can vary. The player with the most coins at the end of the final round wins.
In time, you can either use the numerous tiles of your chosen fantasy race to (usually) occupy neighboring areas and potentially destroy weaker enemy races, or you can give up and let your race perish. Flipping the tiles on their black and white sides determines whether a country is in decline. You select a new race/power combination at the start of each turn, either at the start of the game or after decline, with the 16 races and 20 powers automatically combined in each game.
Shortly this game become popular. Though, it has some premium feature which you have to purchase its subscription manually. But anytime you can cancel wow subscription through battle, blizzard account.
Contains
- 6 Game Boards, each with two sides.
- There are 16 World of Warcraft races, each with their own flags and tokens.
- There are a total of 20 Exclusive Power badges available.
- There are 7 legendary locations and 5 artifacts.
- The game contains ten cliffs, fifteen murlocs, nine wisp walls, four peace coins, twelve rockets, one champion, ten forts, two strategic targets, five beasts, and six watchtowers.
- There is one Game Turn track and one Game Turn Marker.
- There are 110 Victory Coins in all.
- There are five review sheets overall.
- 1 Reinforcement Die is required.
- 1 Booklet of Rules
- 1 sheet of Team Variant Rules
Information About the Game
- 2-5 players
- Aged 10 and more
- 40-80′
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